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I modified the behaviour so that tap and hold will straighten the card and magnify it. When you release it just goes back to the original position. Short tap plays the card.


Lol, thanks I'm trying them out!


Did you check the console to see if there were any error messages?


Can you refresh the browser and see if it's fixed? I also made the hints slightly transparent as a quick temp fix, that needs a bit more time and testing


Looks fixed to me, thanks! Now the die doesn't roll when I select an objective that has moved. That works, though I would prefer if these objectives were simply unselectable and the game had some kind of visual indication of which objectives you can select. Kind of like desktop GUIs, which grey out buttons you can't click rather than letting you click them but making them do nothing. I think that would make the game UI a bit "smoother" and more pleasant to use.

EDIT: This would combine very well with my suggestion from the previous comment: make the cards glow in the card selection stage, make the selectable objectives glow in the objective selection stage, and make the die glow when it should be rolled. That would let you get rid of two microfrustrations at once: the hints that cover the UI and the die that can be clicked but doesn't roll. If you also replaced the modal tutorial popup at the start with a top or side button, that would drop the UI microfrustrations to zero.

Also, I've just noticed that the cards are a bit blurry when zoomed in on hover.

I hope the feedback was helpful!


ROFL this comment made my day


I changed the behavior now: tap and hold magnifies it and short tap select the card. At least with my fingers now I was able to avoid the mentioned side effects


Thanks, lol, you deserve a well-architected wink ;)

Thanks for these bug reports, nice and detailed so I'll be able to find a fix for them


Lova your last comment :D

I fixed the first issue: I got also an alert at the same time that I ran out of quota on the db so had to increase it. You should see your point now. The duplicate cards issue is strange.. I'll have to debug that a bit more


Ah this is a quote I was looking for :D


Did you try it from computer or phone?


Computer


I fixed it now, if you want to give it another try


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