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An engineer's value can be exponential and can even go well beyond their own lifespan.

Sales and marketing impact is immediate and falls off over time while engineering's impact is slow and can speed up over time.


Right, at a start-up the value of product, sales, and marketing is huge compared to that of engineering. Most engineers can create an MVP that will deliver the promises of the other 3.

The problem is trying to scale that product once marketing and sales do their job. I think the value of each of these 4 changes depending on the company size and tend to normalize to 1 as the company scales to the size of Google, Amazon, FB, etc.


Your body craves what it is used too. It takes some length of time before your body adjusts what it's used to. In my experience this is 1-2 months depending on how radical the change. Every month you go on with a given diet seems to amplify the effect.

So the real trick is to spend 1 month suffering (don't eat a single bit of candy) and then make the much easier choice to limit yourself to some reasonable amount (1 per week, for instance).


A few years I cut out all processed/fast foods and at first it was hard. My Body was used to easy to digest, high fat, high sugar, high salt foods. Now I find those foods unpalatable. I'm sure over time I would get used to them again.... and maybe even crave them.

BTW I'm not claiming I'm healthier now, I'm just saying it's easy to get addicted to those foods but as you say a month or so of avoiding it helps to break the cycle.


Well, I've done a racing game over a typical cable connection and it was incredible. I really couldn't tell -- and that's crazy because I've been doing game development for a decade and can spot FPS rates to about a 2 frame accuracy.

What is with this crazy negativity around OnLive? I thought you guys liked new things -- don't be a hater!

The OnLive uses a crazy proprietary algorithm to get a ton of juice out of your line. The guy working on it is one of the most brilliant engineers I know.


Mainly because there is only so much PR spin you can give to why "lag wont be a issue" and talks of so called secret algorithms.

If I am playing a FPS game, and someone shoots a bullet, that takes 30ms to get from his computer to the game server. Then its another 30ms to get from the game server to the onlive server. Then its ??? 5ms ??? to get processed and converted to video. Then its 30ms to get sent from onlive to your desktop.

So thats 95ms as a best case scenario. More than likely, it would be closer to 200-250ms most of the time.

And that is under absolute ideal conditions. I remember I frequently got a ping of 50-80 when I played TF2- It was quite rare to get near 30.

Also, just thought I would mention that the frame rate has nothing to do with the latency. You can have 200 FPS and still be playing 10 seconds delayed. Detail definition != Good latency.


What is with this crazy negativity around OnLive?

Because it sounds utterly impossible given the laws of physics. Which just means I'll be even more impressed if it actually works.


The FDA is here to protect you. If they didn't regulate testing of the anti-venom, how would you know it wouldn't kill you?


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