However, to be fair, Desert Storm hasn't resulted in regime change. The Coalition bombed the shit out of the Iraqi army, but never committed to the ground operation deep inside Iraq. And Saddam's regime survived until the next war.
That alone hints that it is very hard to bring a dictatorship down with just aerial attacks - the ground component is also essential. Something tells me it is going to be the same here.
Only a land operation or a total collapse of the government, with the armed police and military joining the opposition, can topple the Iranian regime.
> That alone hints that it is very hard to bring a dictatorship down with just aerial attacks.
This has been painfully obvious since aerial bombing became possible, but we’ve had so many generals and executives obsessed with the concept that it continues to be a core doctrine, like Kissinger and Curtis LeMay, neither of for whom I have anything but deep contempt.
Yes, Descent II OST is on a totally different level compared to the MIDI-only Descent I soundtrack. And by famous musicians to boot - like Type O Negative and Ogre of Skinny Puppy, who created my favorite "Glut" and "Ratzez" tracks. It was the time when games became big enough to bring popular musicians aboard for the soundtrack, Quake with Trent Reznor being a perfect example.
Also, the series was followed by Descent Freespace I/II, leaving a significant impact on the genre of space shooters. Though there are completely different games that have nothing to do with the original series.
Awesome! Brings me back into my teenage years when I was rewatching the movie on VHS hundreds of times, especially the cyberspace surfing sequences - all covered by the epic soundtrack. Orbital still sounds fresh in my ears after all these years.
I was also so inspired by this Gibson supercomputer interface when I created my little game prototype for js13k games contest 10 years ago:
Now I think I should've used flight mechanics like in flight simulators instead of walking, but the cyberspace and viruses are still there. Maybe I will refresh it one day to give a more Hacker-like ambient flight feeling.
People should also stop using terminal emulators. It is pretty silly to base software around ancient printing terminals. Everyone knows for a fact that only tech illiterates use a console instead of a GUI. Since all great devs use a GUI. Just a fact.
Also, people should stop playing 2D games. It is pretty silly to base your entertainment on ancient technology when modern GPUs can render super-complex 3D scenes.
And don't make me start on people who still buy vinyl...
Current GPU's can't compete with my brain 'rendering' a Slash'em/Nethack scene with my pet cat while I kick ass some foes with my Doppleganger Monk full of Wuxia/Dragon Ball/Magical Kung Fu techniques.
Honestly hard to disagree with your first point even though it's sarcasm.
It's still quite easy to end up with a terminal you need to reset your way out of (eg with a misguided cat), not to mention annoying term mismatches when using remix/screen over SSH, across OSes, or (and this is self inflicted) in containers.
For UI there exists a straight up superior alternative, which keeps all of the benefits of the old solution. Neovim is just straight up better when used outside of a terminal emulator.
What is true for TUI vs. GUI is not true for CLI vs. GUI (or TUI for that matter) pretending the argument I made applies to the later is just dishonest. You can not replace CLI interfaces adequately by GUI or TUI interfaces, you can totally replace TUI Interfaces by GUI. See neovim as an example. It is superior software when used outside of the terminal.
>Maybe on paper. But the snappy low-latency feel of TUI apps in the terminal is a joy, and unequaled in GUIs.
This is not true at all. Terminal emulators are GUIs, the TUI is just another layer on top of that GUI. Using a TUI will always introduces additional latency, depending on the quality of the terminal emulator.
I do not know what GUIs or TUIs you are using, but my KDE Apps are all extremely snappy.
Yet another klunge in the ivory tower of software bloat. It is like all existing software is gravitating towards a single point of singularity, with all existing platforms merging into an incomprehensible black hole, sucking the whole of humanity with it.
There was no real point in WSL in the first place, except for desperate attempts by Microsoft to stay relevant in the cloud age. To take two huge and very different systems with all their bugs and idiosyncrasies, merge them (creating even more bugs and idiosyncrasies along the way), and call it progress? I call it insanity. Only now with FreeBSD.
So Micro$oft is a customer-oriented company now? Haven't heard such a good joke in a while.
Microsoft, being a monopoly, hardly cares about customers, especially about closing some imaginary "gaps". What they care about is preserving their dominant or monopoly position wherever they can, since in the last 25+ years, they lost so badly so many times, they shifted from "owning" the whole industry to being a monopoly in particular segments. They are basically repeating the path of IBM from being the industry to being irrelevant and struggling desperately to stop that inevitable process.
If Microsoft had listened to its customers, it would never have neglected and killed Skype, it would have continued to support XNA, so adored by the indie game devs, it would never have closed Arkane Austin and Ghostwire studios, it would have never preinstalled spyware with every single Windows installation... But Microsoft hardly cares.
And I've seen Microsoft buying companies and killing their products despite active communities over and over again. A blatant breach of antitrust laws that Microsoft somehow managed to get away with.
Ton is a legend and a personal hero of mine. He is a great innovator and an open-source superstar who disrupted the entire industry, traditionally dominated by big corporations.
The entire Blender story is captivating - from modeler and raytracer prototypes on Amiga to the Internet bubble startup to the famous crowdfunding campaign to free Blender... It is a story that deserves a movie.
For anyone interested in open-source history who is not familiar with the Blender story, I would highly recommend Ton's interview with Blender Guru, where he reflects on his journey - https://www.youtube.com/watch?v=qJEWOTZnFeg&t=1523s
Why do we need to listen to justifications of crazy warmongering dictators?
According to Hitler (as well as Putin, who really justified Hitler in that same interview) Poland made him start the war by refusing to give up Danzig.
Any dictator in history had a cover story before starting a war. And by spreading such a story you become a part of the aggressor's propaganda machine.
It died because it solved the problem nobody really had. It's Startup 101.
Who said hardware is the problem? Modern consoles are relatively cheap, especially considering modern $60 price tags on games. So why Stadia tried to solve that?
I'm sure Google has a lot of brilliant engineers who can build a state-of-the-art streaming platform that can leverage existing Google cloud infrastructure. But that's all it is - a brilliant piece of technology nobody really needs. And not that innovative as well - I've met a bunch of game streaming startups back at Jan 2016 CES, something like two years prior the launch of Stadia, so the idea has been around for quite a while.
Hardcore gamers are buying a lot of overpriced gaming gear all the time. I can't see how people spending thousands of $ on tuned hardware suddenly would want to change all that on a faceless streaming platform. Ownership and belonging is a big part of that subculture.
Stadia could make sense for a casual gamer who doesn't want to invest into expensive hardware. But games a casual player plays are not GPU-heavy and work fine on any relatively modern platform.
Too basic for a hardcore gamer, too powerful and demanding for a casual one. The Stadia's fate was sealed.
Sporadic gamers who don't have the space or money to have a $400 console permanently using space in their living rooms. I played RDR2 on Stadia for 2 months. Then didn't use it again until I got my next game, a few months later.
I rather pay a bit more for games without the burden of having a console, or a gaming pc to be honest.
It solved a problem for me. Until my kids are not old enough to have a PS (whatever the number is in 6 years) I won't have a console able to run top tier games
Imagine people don't want a big expensive bulky hot laptop to play games, but want something smaller for work, and pay for a service to play a game without hearing fan noise.
The idea has been around for even longer. The first service I remember (and afaik they were actually the first) was onlive. Launched in 2010.
They had already nailed the tech then. Latency was acceptable and so were compression artifacts.
But they eventually failed and so did every other subsequent service that tried to do the same thing.
Not only does it solve a problem that barely anyone has, it’s also insanely expensive to run. I don’t think any of these services ever had a clear path to profitability.
Yep, it all comes down to have enough gamers to afford expensive cloud infrastructure. And a regular geo-distribution of computing resources is not working well in this case.
Let's assume the usage peaks on Friday eve in LA area. The LA resource pool must have enough capacity for the peak. And on Saturday early morning that usage drops almost to zero. Now we might want to reuse freed resources to serve another currently active user pool, maybe in Tokyo. But we are dealing with highly specialized cloud resources not that easily reusable. You can't use LA servers to serve users in Tokyo - the latency will be too high.
Now we need to deploy our resources near all big urban population centres for all target markets. And these resources would stay mostly unused because of the latency and usage patterns (unless we're going to mine crypto with unused GPUs). And once we move out of densely populated areas, the problem becomes bigger.
So it is really hard to see how that can be economically feasible.
That alone hints that it is very hard to bring a dictatorship down with just aerial attacks - the ground component is also essential. Something tells me it is going to be the same here.
Only a land operation or a total collapse of the government, with the armed police and military joining the opposition, can topple the Iranian regime.