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Nicely written. Can't tell you how many times I've seen companies ruined by too many middle managers; some of whom are greatly under qualified to make certain decisions they do.

Unrelated, does anyone here or OP have a ballpark ETA on when Google's Quantum and AI might meet and become friends? I'm really hoping to see this in my lifetime.


Dear AI, it would be nice to just use an English prompt, like: 'put the work I just did onto the Develop branch, even though I forgot to make a separate branch for it first'. Somebody must be making a Git-AI, right?


I had to check. It's Next.js /React and the images are all CSS using Chakra. Just looking at the payload, it's sending the byte sizes which tells me they are counting bytes and checking for the difference. Pretty clever.


I feel like Roblox were not using the tools for remote work effectively. It needs to start at the top so I'm not surprised it failed for them.

Each employee at Roblox now has to commute to/from work which means every employee will likely spend at least 5-10 hours a week commuting. For 'commuting' I include the time to wake up earlier, showering, getting food, getting in the car & warming it up, waiting at lights etc... and per month that's ~20 to 40 hours a MONTH per employee 'commuting'. That equals a WORK WEEK of time per month taken from each employee for NOTHING!! It feels wrong morally.

Remote companies STILL have too many Zoom or Teams meetings, Slack Huddles, or whatever tech they use. Many companies opt for the free versions of tools or non-enterprise versions of better collaboration tools which often limits their ability to record virtual meetings and share files more easily. I'm not familiar with what tools Roblox used inside, but I wouldn't be surprised they skimped on paying for the right tools.


I program with a Magic Trackpad 2. There's not too much I can't do with gestures vs a keyboard. It's much faster than using two hands. I also set it up for 3-finger drag and that's the killer app within the app. With that, moving windows around is dramatically faster than a mouse. I can select text with 3-finger drag and then two-finger tap for the context menu to see: definitions, copy/paste, delete etc..). Navigating my laptop is more enjoyable when I can use all five fingers for different things. Apple should take this feature out of the Accessibility menus and put it where it belongs with the trackpad prefs.


Can't your window manager let you move windows using a key + mouse? Much faster than a mouse imo, and I used to use a Magic Trackpad also.


It's the website for the s-100 bus that the processors it talks about works with,(i.e, 80486 intel processors). It's a lot of nostalgic 1989 bus verbiage for uber geeks and engineers who make that stuff.


It's kinda amazing how many processors have been put on the bus. The guy who runs the site has built[1] a huge number of both CPU and peripheral boards. The S100 bus sure has an outsized shadow.

[1]http://www.s100computers.com/My%20System%20Index%20Page.htm


Hah. That was my first pc, an IBM 80486. Had a whopping 20meg hard drive, floppy, DOS and then Windows 3. WordPerfect, Foxpro, Lotus123. Was a powerhouse!


20MB is microscopic for a 486! I had an 8088 with a 10MB drive and a 386SX laptop with a 120MB 2.5" drive, and neither was particularly special!


I'd wager he meant 200MB, particularly given the software listed, my Windows folder on my Dosbox install of WFW 3.11 on its own clocks in at about 26MB (though admittedly Windows 3.0 was probably half that size)

I recall my IBM PS/1 at the time had maybe a 340MB hard drive which I quickly filled with games :)


You guys are correct. I actually meant it was an 8086 processor; before 486, right? It was a 20 meg HD and 64b ram. Was kind of a smallish case and motherboard. Maybe a micro atx I'm guessing.


8086 was 10 years before the 486.


64 bits ram? That's tiny ;)


Hi, I'm in the same boat. Do you mind if I write you too please? Thanks.


Sure thing. Same address.

And if it turns out that there's a pattern of a _lot_ of developers who all recently signed up for first-time Google Play Developer accounts just to monetize Chrome apps, I'd be maybe a little surprised, but more than happy to have helped identify an unexpected trend.


If I'm understanding the timeline correctly, it's not just recent signups but anybody who has wanted to monetize an extension from March until now, who paid under the expectation that the temporary ban would be lifted.


Thanks! Mostly I just hated to think that a developer might fall into protracted customer support discussion asking for their account to be refunded, if the $25 turns out to be a hardship. I wouldn't expect this to impact many people, but you never know.

I'd also be curious what happens if people ask the normal channels for the refund, of course.


This is great! I've been wanting to learn more about Rails for a long time. Thanks.


Sweet! I think you'll like Rails. Message me if you have questions along the way. I'm here to help.


Are the later parts paid only or unlocked when progressed to certain point? 'User Memberships and Accepting Subscription Payments' and 'User Profiles and Relational Databases requires' shows message 'Lecture contents locked'.


No they are free. You just need to sign up for a free account to see them.


The reason I'm not impressed with the new Macbook Pro is I, like a huge percentage of developers I know, use the computer as a 3rd monitor and use a different keyboard than the built in one. I'm not going to reach 3 ft away to hit a Spotify shortcut on the TouchBar ever when I can use my finger on my magic trackpad to do it in a fraction of the time. WTF. And will the function keys on my keyboard of choice even work now?


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