I have a wonderful collection of retro consoles and games that I let my nephews play when I babysit without much worry or trouble. Sure some of it is considered obscene, offensive, gory for today’s standard, but I can definitively say the internet and connected games are far worse but let the modern parent be fooled.
I prevented a lot of IRL fighting over the holidays. I tell them, if they want to fight each other that they can only do so in game (their preferred fighting game is primal rage) and it gets their aggression and hyperactive tendency out. Beyond fighting games they love to battle out in racing simulators like Daytona USA or controller swap Crash Bandicoot and Sonic. They have Switch 2 at home and can play it here as well but it’s not sick as Neo Geo, Sega Genesis/Saturn, NES, GameCube, PlayStation, Virtual Boy, and many others. 67
The biggest benefit of offline gaming is that friends interact IRL. You either get invited or invite friends and have real interaction, share snacks, etc. which often leads to outdoor activities when gaming is a bore or over. We need to bring that back. If the companies are unwilling it’s time to hack the offline switch or speak with our wallet.
Sorry to say but the output hasn’t been this poor. Even in the day of Geocities, marquees galore, we were producing better markup, javascript, and content.
Is it really a question about processing performance though? I’ve always assumed it was about bandwidth and latency… Communication protocols don’t need to be human-readable because tooling has always provided that at a higher level. A binary protocol just as a text protocol like S-expression or the divine simplicity of IRC is just as digestible when documented. And there are better facilities to have extensibility regardless. I think we can all agree it’s as much a failure as a success if we’re still talking the same points 25 years later.
If it were a more compact format, it is likely both the uncompressed AND compressed sizes would be smaller.
By your logic, if you 10x'd the length of the XML tags in XMPP then it would be even better since you you would get an even further improved compression ratio.
To be clear, I don't have a problem with XML in XMPP since it is negligible overhead, but "it compresses well because it is full of redundancy" is not the argument that should be used to justify it.
That's a strawman. I am not arguing that we make the tag names longer, I am arguing that there is little benefit to a more concise format.
If you are so bandwidth constrained that deflated XML won't do, then I doubt deflated JSON would be good enough either (and that exists anyway, Matrix).
Your argument was that XML compresses really well, which indicates that compression ratio is your evaluation metric. I just suggested a simple way to improve your metric.
My position is that compression ratio is a largely meaningless metric in this instance, so using it as a method for justifying the use of XML (as inferred from "XML compresses really well") is also meaningless. That does not translate to "XML is bad for XMPP", I actually think it is fine, it means "XML compresses really well" doesn't add anything much in the way of justification.
I've spent way too much time on this thread already, so take what you will from it, it is all you from here on out, I am done here.
"By your logic" is usually a canary for strawman, and it's needlessly combative on top of that. Best to step back and reconsider if you find yourself penning that.
The only thing I was saying was exactly what I said, within the context of XMPP, XML compresses really well - I was reinforcing the parent comment. How that relates to metrics in other contexts wasn't what I was talking about at all. I generally avoid XML nowadays, and so your argument with me isn't something I would dedicate thought to in the first place. I see no point in taking anything from this nonsense.
Lay-off the engineers and promote the mouthpieces. It’s not a Microsoft issue, it’s an industry 1.
They’re making poor choices because there was a major shift to incompetence. Using web technologies on the desktop when we as engineers know it was birthed as a whack-a-mole hack job that continues today as a accumulation of human-centric decisions not computing (engineered) 1s.
Applications really don’t need such flexibility to look (ie. dom), they need to function and cohabitate to be resourceful, which clearly they’re not.
And that’s not to say engineers haven’t tried to fix those mistakes but the catalyst was already set.
Design should have never taken precedence over compute, just as much as interpreted/runtime over compiled. They need to be balanced if not swayed back.
We still have the capability to learn the machine and shift the narrative as long as we’re willing to lose the brand for the generic. That’s the biggest obstacle because we sell out to the language, the architecture, etc. by the marketing of efficiencies in time to create rather than compute and each iteration of that deteriorates the experience and the art.
I dual boot with Fedora but rarely ever boot into Windows, last week was 1 of those times and seeing the menu render on right click in explorer had me shutting down in frustration.
How did we forget about deferred rendering, offscreen buffers, etc. And why is it so darn slow? It’s a deplorable experience and it’s obvious strictly Windows users have become desensitized and numb to it all.
I maintain multi OS documentation at pon.wiki and it’s just easier for me this way as it’s distraction free, synced to a NAS. I could setup a VM or another system but I’ve always maintained a separate disk as it’s economical with licensing.
At 1 point I was using https://looking-glass.io/ but half of my time is spent doing digital art and couldn’t part with the discrete gpu full time.
I had to take screenshots and that was as frustrating where it just works in macOS and all Linux DEs but Microsoft broke that as well.
Piracy and meshed networks are going to be an inevitable future. We fought for and lost net neutrality which hasn’t shown face yet but with subscription browsers it’s time is nigh.
I kinda question the validity of the NSFW explanation news articles are bringing up because it’s signalling out foreign assets more than anything. Maybe a ploy in trying to keep the reign of the US currency, G7, and debt holders over BRICS plus outspoken critics? Just a quick look at the nations and currencies it seems more plausible. As a bank you don’t want that target on your back nor do you want to be excluded from SWIFT. But I guess this is way over the heads of the average gamer so blame corn.
the truth to the article and also hinted at is that they’re squashing the competition with lobbying and bulking on the single platform/subscription meta; the title should be
“sex is getting scrubbed from the internet so billionaire tech bros can sell you ai nudes”
What’s idiotic is Canada has TeleSat which was established by the Canadian Government in 1969, although it’s private today. It’s also headquartered in Ottawa so I don’t know how the provincial government is ignorant of its existence. But this is a provincial government that has a proven record of corruption and in all likelihood was bribed by Starlink.
My take is that it’s all an illusion. The deal looks good on paper for the US. But EU/Japan/etc. big business will setup subsidiaries in tax haven states such as Texas or Florida and sell back to themselves. Similarly to how US firms used Ireland.
If goods are brought into the US, with tolls paid, and then sold for much more than the assessed value, the goods will probably be seized.
This agreement is certainly exactly as bad as it looks. No one has historically entered into an agreement like this. Not Sweden when it was a tiny country not part of the EU, no country whatsoever.
When a country has been had its goods tariffed the response has always been to counter those tariffs with tariffs on goods with an equal value, so this agreement is completely exceptional.
You’re making it out like it was zero sum prior which it wasn’t and never has. The increased is 5% and the new baseline for taxable goods ie. 15% from the prior 10%. It’s basically the EU equivalent of VAT but without telling the naive American it’s an increased tax on the consumer.
The real news is these investments/purchases and that’s what my comment was about. No other country is investing in the US outside of mining. But to make face you’ll agree and setup a paper mill for manufacturing, as for power/natural resources, buy back through your own entities. Look up the news about foreign mining, they’re up in arms, but that’s exactly what they voted for.
EU firms too pay VAT, so no, it isn't somehow equivalent to VAT.
These investments and purchases look bad, and are bad, but the really bad things is the non-reciprocal tariff, which makes it impossible to invest in EU production that can scale.
I prevented a lot of IRL fighting over the holidays. I tell them, if they want to fight each other that they can only do so in game (their preferred fighting game is primal rage) and it gets their aggression and hyperactive tendency out. Beyond fighting games they love to battle out in racing simulators like Daytona USA or controller swap Crash Bandicoot and Sonic. They have Switch 2 at home and can play it here as well but it’s not sick as Neo Geo, Sega Genesis/Saturn, NES, GameCube, PlayStation, Virtual Boy, and many others. 67
The biggest benefit of offline gaming is that friends interact IRL. You either get invited or invite friends and have real interaction, share snacks, etc. which often leads to outdoor activities when gaming is a bore or over. We need to bring that back. If the companies are unwilling it’s time to hack the offline switch or speak with our wallet.
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