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True. Popcorn Time is written with NodeJS. Hence it takes a very long time to install or upgrade (has to handle thousands of files) and has rather high CPU use at runtime.


I wonder if it read from a tar file instead of individual files on slow (NTFS) filesystems it'd be faster.


That's the logic behind most games. They implement a package format (sadly usually their own) for the game files for fast access.




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