Star Citizen's developer, Cloud Imperium Games, was pretty forward about getting a blazing deal on a bunch of churned out crytek engine devs a few (weeks/months) back; I recall hearing a lot of discussion on their subreddit/forums/chat about the issues at crytek that lead to this migration, so the parents statements certainly don't disagree with other facts that I trust.
Two weeks ago. Here's the comment from Sean Tracy regarding an old procedural city generation demo at Crytek:
> We had plans at Crytek back when Marco and a team of guys worked on this (and now we are looking to hire some guys from that old team ;) "spoiler alert" ).
The CIG Frankfurt office (Foundry 42 Germany) is already staffed by a bunch of former Cryengine devs who left Crytek 2-ish years ago amidst rumblings of people not getting paid.
There's also Amazon Lumberyard, which is effectively Amazon giving away Cryengine (or an offshoot of it) for free with ties to Twitch and their cloud infrastructure. That launch came across as a "we badly need money from someone" partnership on Crytek's part, you won't find their name anywhere on Lumberyard.