Super Paper Mario's movement felt quite similar to Thousand Year Door, which was to its detriment as the former was a platformer and the second was an RPG.
FTFY. I don't think the RPG elements of SPM should be ignored; the game plays very differently to any of the other Mario platformers.
It may not be to everyone's tastes but to simplify the matter for the sake of a quick jab is hugely unfair, especially given it has one of the most touching stories in the Paper Mario canon.