> No one is going to wait for that hypothetical future where MacOS supports Nvidia GPUs.
True, but their Navi cards are at least competitive in the price ranges where they exist. Hopefully the high end ones next year continue that. If you’re looking at Titan or whatever the current ML thing is in the $1000+ range, then you might be stuck with Nvidia.
> True, but their Navi cards are at least competitive in the price ranges where they exist. Hopefully the high end ones next year continue that. If you’re looking at Titan or whatever the current ML thing is in the $1000+ range, then you might be stuck with Nvidia.
I am rooting for AMD's Navi cards too. It's just unfortunate that CUDA seems to be more supported than OpenCL.
Agreed on that. AMD put a bunch of work into the Cycles rendering engine (for blender) to get their OpenCL support up to par with CUDA, and now it's completely disabled on the Mac version thanks to Apple deprecating it. Disappointing.
I hadn’t heard that. A quick search suggests it’s only necessary for loading Nvidia kexts or using TB2 https://www.reddit.com/r/eGPU/comments/8lybin/macos_egpu_wit...
> No one is going to wait for that hypothetical future where MacOS supports Nvidia GPUs.
True, but their Navi cards are at least competitive in the price ranges where they exist. Hopefully the high end ones next year continue that. If you’re looking at Titan or whatever the current ML thing is in the $1000+ range, then you might be stuck with Nvidia.