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Thanks for the detailed feedback - some really good points.

Ghost arrow is something I thought of, but I was concerned it would make the game too easy.

Reset: you can long press without dragging to reset. There's a tutorial-prompt for it, but it only comes up when you appear to be stuck in a gravity well (which can happen).

Escape velocity: I did have this initially, but playtesters found it very frustrating and preferred to see a crazy figure-of-16 through lots of planets. I understand your point of view though.

That's very good feedback on hard mode - I wonder what I can change to make that more obviously a button. I personally prefer hard mode too.



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