I loved Desert Golfing, and also love gravity games (Angry Birds Space is great, and Mario Galaxy is one of my top games ever) but I really wasn’t enjoying this until I read a comment here mentioning hard mode being more fun. I never would have tried out hard mode on my own, or bought the full game, due to the main mode being so hard and, for me, unrewarding.
I’m finding hard mode easier in a way. I learn something between each shot, where I don’t necessarily when I land on different planets and have to make a brand new shot. This also just keeps my motivation up. Coming into a new level in Desert Golfing I usually see some way to get the hole in one, and can evaluate less risky plans that make progress — I get very little of that in this game. So having a mode that lets me learn from each shot helps.
I think what I’d really like is a mode that resets unless you land on the target planet. Let me make the putt. The aforementioned ghost arrow would be nice too.
Thanks, that's interesting to hear. I need to think about how to make hard mode more discoverable.
I do think you can actually get good at zen mode as well, but it takes a bit of practice. Having played a lot, I can usually set up the trickshot I intended and get it most of the way there - and when it doesn't, it's usually quite funny anyway. It's definitely a steeper learning curve than DG.
I'm definitely coming round to the idea of a ghost arrow in hard mode. Your idea about a shot and a putt is also very good - perhaps that could even be the default mode..
Oh I’ve got no doubt it’s possible to get good at zen mode — just a brutal learning curve for me that I wasn’t going to make it past without the helpful tip from another poster. :)
I’m finding hard mode easier in a way. I learn something between each shot, where I don’t necessarily when I land on different planets and have to make a brand new shot. This also just keeps my motivation up. Coming into a new level in Desert Golfing I usually see some way to get the hole in one, and can evaluate less risky plans that make progress — I get very little of that in this game. So having a mode that lets me learn from each shot helps.
I think what I’d really like is a mode that resets unless you land on the target planet. Let me make the putt. The aforementioned ghost arrow would be nice too.