"The best thing about this project is that we're not trying to retain ownership of it"
What? That's like a tiny little asterisk point down at the bottom of your feature list. The best thing about your project should be that it's useful for doing X.
I never got as far as finding out what X actually was, and why this was going to be better than the existing tools out there.
But I did learn what file format you save projects in. Yikes. Developers, stop talking about development stuff. Nobody cares about the technical details. Nobody cares about Open Source. Talk about your product.
Uh, first of all, get rid of the glasses and the dude on the left sitting with his mouse open. Then, focus on the demo.
One of the best things I learned from Presenting to Win is that one of the first things you have to do in a product pitch is show what problem you are solving for the audience. This is the best way to capture their attention, and will get them interested in what you are trying to do and how you are going to do it.
You don't have to get rid of them, make them participate more actively in the movie and or demo.
Sitting there while you're doing all the talking makes you look like bad because you don't seem to want to do it alone, and makes them look bad, because they don't do any talking.
It's too much focused on the technical side, I'd present it as a multiuser audio sequencer, with an awesome demo and what would you do with the cash. Technical details are available on Github for people interested in.
An online demo where people can play with the software without having to install Node.js is planned, but there are several issues which need to be addressed first.
This great (long) article was posted a while back, about how to get what you want out of Kickstarter. http://news.ycombinator.com/item?id=1552952 Under the heading "Defining the Pledge Tiers" is the result of an informal survey showing how easy it is to get money at various levels.
What? That's like a tiny little asterisk point down at the bottom of your feature list. The best thing about your project should be that it's useful for doing X.
I never got as far as finding out what X actually was, and why this was going to be better than the existing tools out there.
But I did learn what file format you save projects in. Yikes. Developers, stop talking about development stuff. Nobody cares about the technical details. Nobody cares about Open Source. Talk about your product.