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I think it's a lot more complicated than just "from home" or "in the office". There are a lot of different home situations, many different types of commutes, and then there is the specific software and hardware you use for communication and how you configure it.

For example, take something like presence. The boss wants to know if you are working. With software, there are ways to track that if it's really necessary. For a manager that doesn't trust the employees, activity tracking software gives about the even more information than being there, because you can actually see screenshots.

That is what UpWork does. It's quite invasive, and most people would not tolerate it if they felt they had the choice, but I bring it up as an example of how the software configuration makes as much difference as the physical location. And in fact tens (hundreds?) of thousands of people on UpWork have tolerated it. So it's a real thing, even though it's abhorrent.

The more sane way is having some way to see your reports' work output on a regular basis. And there is no reason that needs to be minute-to-minute or even day-to-day if there is a level of trust.

But presence is not just useful in a physical setting for monitoring employees. It also allows for things like spontaneous communication or types of communication not possible or difficult on a computer screen. Here I think again, the actual software available and the configuration can make a huge difference.

For example, if you truly feel that water-cooler meetings are critical, you can build that into your at-home software setup and just make it mandatory. There are a lot of ways you could do that. It could literally be chat rooms named "water-cooler1" and "water-cooler2" and then you put some piece of required information like an expense code in there so people have to enter.

Or there are various types of software with virtual spaces, such as top-down maps where you see the location of your co-workers and can even hear their conversations if your avatar is close by. There are also 3d world's, both with a screen interface and a virtual reality interface.

I think especially as VR and AR headsets get more comfortable and usable over the next few years, that is really going to be able to compete with physical presence. For example, they are starting to track eye movements. That's going to make it possible to actually communicate using your eyes in VR.

Point being that there is a big spectrum in types or level of presence that is about the type of software and hardware configuration (and culture/rules) as much as it is about actual physical location.



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