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Invaluable information for a UI designer. As I'm a bit of a novice in the field, I can say it is a struggle at times to pick out the right iconography and dictate what you want the user to accomplish. This article definitely helps to clarify that process. It also mentions a book worth reading which seems quite interesting: http://en.wikipedia.org/wiki/Understanding_Comics


That book is truly excellent. We used it as a textbook for a drawing class in college.


Indeed. It's versatile, too: I actually had to read it for one of my visual/interaction design classes.


It's also recommended in the Games Art course at my university, and I've seen it referred to among games industry people several times.




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