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One thing though is seriously missing in MSFS is crash physics. So many of other types of games have realistic collisions and destructuble environments (Racing games like Dirt 4 even have that for licenced models). Why can't MSFS can't have something that other games are having for many many years?


Microsoft removed crashes from Flight Simulator following the 9/11 attacks. If you want good destruction physics a combat focused simulator like DCS is probably more relevant than a civilian flight simulator




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