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Apple specifically introduced BlastDoor framework to combat this, so NSO shifted their attacks around decoding, avoiding BlastDoor.


Android 10 also introduced similar mitigations: https://android-developers.googleblog.com/2019/05/queue-hard...

Though it's worth noting that the cost of Stagefright was surprisingly low - it took a long time for a good ASLR bypass to come out for it and by that time most devices were updated or replaced. Additionally, the sheer variance between Android devices means developing worm-level exploits becomes extremely difficult compared to something where everyone's running the exact same binary like Windows, so it likely only saw targeted use.




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