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The geometry nodes demo in the release video looks extremely cool! To clarify, that is a node-graph procedurally generated house with adjustable properties (decay, etc)? I know that's been a thing for a while (speed tree, etc) but it's really impressive.


You are correct! Here is the forum post where the creator shared their work [0]. There is a nice breakdown of the different layers with a base structure, then many layers of procedural nodes.

[0]: https://blenderartists.org/t/procedural-abandoned-house-with...




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