I fiddled around with these two games for years mod and reverse engineering wise, otherwise I wouldn't remember it all either! And of course I played them both many times.
I played this game first as a kid, and it really left an impression on me. And yes, the game world is just so real, it all kinda makes sense. The forest has a really dark atmosphere, they did a funny trick there, they hardcoded it that your character state goes into threat mode, so the music changes to the threat version.
I have to be honest, it kind of ruined RPGs for me long term, since none of them really ever held up to the standards Gothic set that early. Too bad PiranhaBytes also never truly recaptured what they had.
And yeah coop would have been fun. Final game still links to wsocks, because they had it internally at some point, and some Net classes even remain too, but it's all unuseable. There are multiplayer servers though for actual roleplaying, but the multiplayer part is written outside afaik.
I played this game first as a kid, and it really left an impression on me. And yes, the game world is just so real, it all kinda makes sense. The forest has a really dark atmosphere, they did a funny trick there, they hardcoded it that your character state goes into threat mode, so the music changes to the threat version.
I have to be honest, it kind of ruined RPGs for me long term, since none of them really ever held up to the standards Gothic set that early. Too bad PiranhaBytes also never truly recaptured what they had.
And yeah coop would have been fun. Final game still links to wsocks, because they had it internally at some point, and some Net classes even remain too, but it's all unuseable. There are multiplayer servers though for actual roleplaying, but the multiplayer part is written outside afaik.