> They have a bunch of cancelled/unreleased games [0] because their standards are so high.
Their standards for recurring revenue maybe. Most of their recent games(discounting smaller demos that are really just platform/hardware ads) are casino simulators.
(Less profitable) single player games don't get enough attention to be finished. Alyx is the exception that proves the rule - and even that might never have happened if they didn't need a game to showcase VR.
> Games are in their DNA
This is such a nonsensical statement. People can change. So can companies made up of people.
Their standards for recurring revenue maybe. Most of their recent games(discounting smaller demos that are really just platform/hardware ads) are casino simulators.
(Less profitable) single player games don't get enough attention to be finished. Alyx is the exception that proves the rule - and even that might never have happened if they didn't need a game to showcase VR.
> Games are in their DNA
This is such a nonsensical statement. People can change. So can companies made up of people.