We were profitable the day we decided to take revenue (2010), but we're not really a good example of bootstrapping or startups doing well or anything like that because we were supported by the success of Minecraft, we succeeded because Minecraft succeeded, not because we did anything.
I started the websites when I was 17 (I'm 20 now) just out of high school and living with my parents, so I lived off of them (and paid rent with freelancing money and at one point I was on unemployment benefits).