This is my goal and hope, but I'll temper OP's points with how things stand today.
Background: I got my AVP on Monday 5th (having gotten up before dawn to place my order when it first became available). I am a programmer with a multi-screen setup to maximize my usable workspace, which consists of editor, terminal, and browser windows. My hope is for the AVP to replace a set of fixed screens, and have in effect infinite screen space.
The AVP has worse Angular Resolution than a monitor, at average 34 Pixels-Per-Degree (PPD) vs a monitor's 64 PPD (more details in iFixit's writeup [1]).
This is an inevitable consequence of placing a screen so close to your eyes. The AVP's exceptional screen technology mitigates this (and for me completely eliminates the "screen door" effect that plagued earlier VR sets), but it can't beat Physics.
So for one thing, you cannot have the legible text density of, say, 2 27" monitors an arm's length away. In other words, the equivalent amount of text will take more space in your vision on the AVP.
This is understandable. But where the AVP really has a problem, but I really hope they improve, is window management.
Someone quipped that, from an app/window management perspective, the AVP is like sticking an iPad on your face, and I agree.
As someone who's used to moving and resizing windows around with Tiling window managers on Linux and SizeUp or Moom on macOS, the window management of the AVP is really awkward. Say you put your editor large front-and-center, but now want to switch to a terminal, or resize the editor to put a reference on the side? The hand control may feel magical, but you're going to be doing a lot of it to move and resize your windows.
But these are software UX problems, and I'm gambling on Apple fixing them over time.
its been 14 years on the iPad and even longer on MacOS and neither of them have good window management, I really don't think Apple will come up with a good solution on the vision pro
MacOS has had features like expose and Mission Control for many years. Even something like that would be a big step forward for window management in visionOS.
I wonder if using something like stage manager on Vision Pro would cause a lot of people to get motion sickness… I can imagine large windows flying around in virtual space three or 4 feet from you is going to cause a lot of disorientation for many people.
OPfftopic: the text preview bar following your wireless mac keyboard around is the standout AR feature for me. If that sounds unimpressive, I agree; I have yet to experience truly impressive AR on the AVP. But it's still early, so I'm hopeful.
Background: I got my AVP on Monday 5th (having gotten up before dawn to place my order when it first became available). I am a programmer with a multi-screen setup to maximize my usable workspace, which consists of editor, terminal, and browser windows. My hope is for the AVP to replace a set of fixed screens, and have in effect infinite screen space.
The AVP has worse Angular Resolution than a monitor, at average 34 Pixels-Per-Degree (PPD) vs a monitor's 64 PPD (more details in iFixit's writeup [1]).
This is an inevitable consequence of placing a screen so close to your eyes. The AVP's exceptional screen technology mitigates this (and for me completely eliminates the "screen door" effect that plagued earlier VR sets), but it can't beat Physics.
So for one thing, you cannot have the legible text density of, say, 2 27" monitors an arm's length away. In other words, the equivalent amount of text will take more space in your vision on the AVP.
This is understandable. But where the AVP really has a problem, but I really hope they improve, is window management.
Someone quipped that, from an app/window management perspective, the AVP is like sticking an iPad on your face, and I agree.
As someone who's used to moving and resizing windows around with Tiling window managers on Linux and SizeUp or Moom on macOS, the window management of the AVP is really awkward. Say you put your editor large front-and-center, but now want to switch to a terminal, or resize the editor to put a reference on the side? The hand control may feel magical, but you're going to be doing a lot of it to move and resize your windows.
But these are software UX problems, and I'm gambling on Apple fixing them over time.
[1] https://www.ifixit.com/News/90409/vision-pro-teardown-part-2...