> Windows is still like that if you use Win32 APIs directly.
Which is basically the only option for C and C++ developers, when using vanilla Visual Studio, unless they want to write libraries to be consumed by .NET instead, or use a third party framework.
It is either raw Win32 or MFC, don't even bother with WinUI.
Which is basically the only option for C and C++ developers, when using vanilla Visual Studio, unless they want to write libraries to be consumed by .NET instead, or use a third party framework.
It is either raw Win32 or MFC, don't even bother with WinUI.