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I worked at a game company in the 90s that shipped a strategy game with a bug where the AI would literally never attack the player. I think the cause was some last minute copy/paste while rushing to deliver the game to the publisher. It was discovered before the game hit the shelves, but the decision was made to ship it anyhow and release a patch, which had just become a somewhat reasonable practice with all those 33.6k modems out there.


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