Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

http/3 seems to be an excellent opportunity to optimize HTMX or any of the libraries which leverage HTML fragments like JSX. The obvious advantage of http/3 is for gaming.

The servers which run the frameworks have to http/3. In most cases the advantages should be transparent to the developers.



I’m curious what about HTTP/3 is particularly advantageous with HTMX?


A common use case of HTMX is sending fragments when scrolling.

Since http/3 uses udp to send the fragments, duplicate packet information doesn’t have to be sent.

Kind of funny the newer protocol effectively works in the opposite direction of GraphQl.


Network congestion management is gonna be wild in the coming decade with the proliferation of udp based protocols




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: