> The six simple building blocks: variables, states, and the four kinds of goal — make two values equal, provide local variables to an existing goal, pursue two existing goals separately, and pursue two existing goals together.
> The only data structure is a pair. We can create lists using pairs.
I want to try miniKanren in my favourite game engine Godot Engine, how would I embed it?
The typical options are c++ and porting python to gdscript, but wanted to ask.