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The US game industry seems to be collapsing because they do not offer the customers what they want.

Treating employees in the industry fair might not change this, but should be beneficial to them regardless, unless it would make the misalignment of the product offer even worse which is entirely possible.



it doesn’t give consumers what they want—it just targets a small subset willing to spend the most money.


unions aren't directly about consumers. Why argue this angle? Consumers don't get games if devs don't exist.

>it just targets a small subset willing to spend the most money.

people with money aren't worried about getting laid off. Quite the contrary.




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