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Really hope valve’s server side anti-cheat will be a success and more competitive games will move over to that.


I'm not familiar with what new changes Valve has been working on in the anti-cheat space but historically most major anti-cheat systems, such as Easy Anti-Cheat, already have long included a server-side anti-cheat component. The catch rate (and overall accuracy) with both is just always going to be higher than only going with one approach.




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