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There was bloated software back then too, everything’s relative in that regard. A huge amount of the “bloat” can also be attributed to project assets, we forget how restricted we used to be about the look and feel of applications also. I bet people who write 1980’s software said the same thing about iTunes needing a “bloat worthy” 30mb of ram, I mean, what single application could possibly need that much! Am I right?


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