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> An attacker who can get a program to access an offset he controls relative to P2 can access P1 if P2 is torn such that it's still coupled, at the moment of adversarial access, with P1's capability

Only if the program was written in a way that allowed for legitimate access to P1. You’re articulating this as if P1 was out of thin air; it’s not. It’s the capability you loaded because the program was written in a way that let you have access to it. Like if you wrote a Java program in a way where a shared field F sometimes pointed to object P1. Of course that means loaders of F get to access P1.

> That can definitely enable a "weird execution"

Accessing a non-free object pointed by a pointer you loaded from the heap is not weird.

I get the feeling that you’re not following me on what „weird execution” is. It’s when the attacker can use a bug in one part of the software to control the entire program’s behavior. Your example ain’t that.

> Is it a corner case that'll seldom come up in practice? No. Is it a weakening of memory safety relative to what the JVM and Rust provide? Yes.

I don’t care about whether it’s a corner case.

My point is that there’s no capability model violation and no weird execution in your example.

It’s exactly like what the JVM provides if you think of the intval as just a field selector.

I’m not claiming it’s like what rust provides. Rust has stricter rules that are enforced less strictly (you can and do use the unsafe escape hatch in rust code to an extent that has no equal in Fil-C).



I think his argument is that you can have code this:

  user = s->user;
  if(user == bob)
    user->acls[s->idx]->has_all_privileges = true;
And this happens: 1. s->user is initialized to alice 2. Thread 1 sets s->idx to ((alice - bob) / sizeof(...)) and s->user to Bob, but only the intval portion is executed and the capability still points to Alice 3. Thread 2 executes the if, which succeeds, and then gives all privileges to Alice unexpectedly since the bob intval plus the idx points to Alice, while the capability is still for Alice

It does seem a real issue although perhaps not very likely to be present and exploitable.

Seems perhaps fixable by making pointer equality require that capabilities are also equal.


I understand his argument.

Here are the reasons why I don’t buy it:

1. I’m not claiming that Fil-C fixes all security bugs. I’m only claiming that it’s memory safe and I am defining what that means with high precision. As with all definitions of memory safety, it doesn’t catch all things that all people consider to be bad.

2. Your program would crash with a safety panic in the absence of a race. Security bugs are when the program runs fine normally, but is exploitable under adversarial use. Your program crashes normally, and is exploitable under adversarial use.

So not only is it not likely to be present or exploitable, but if you wrote that code then you’d be crashing in Fil-C in whatever tests you ran at your desk or whenever a normal user tried to use your code.

But perhaps point 1 is still the most important: of course you can write code with security bugs in Fil-C, Rust, or Java. Memory safety is just about making a local bug not result in control of arbitrary memory in the whole program. Fil-C achieves that key property here, hence its memory safe.


> I’m only claiming that it’s memory safe and I am defining what that means with high precision

Do you have your definition of memory safety anywhere? Specifically one that's precise enough that if I observe a bug in a C program compiled via Fil-C, I can tell whether this is a Fil-C bug allowing (in your definition) memory unsafety (e.g. I'm pretty sure an out-of-bounds read would be memory unsafety), or if it's considered a non-memory-safety bug that Fil-C isn't trying to prevent (e.g. I'm pretty sure a program that doesn't check for symlinks before overwriting a path is something you're not trying to protect against). I tried skimming your website for such a definition and couldn't find this definition, sorry if I missed it.

I typically see memory safety discussed in the context of Rust, which considers any torn read to be memory-unsafe UB (even for types that don't involve pointers like `[u64; 2]`, such a data race is considered memory-unsafe UB!), but it sounds like you don't agree with that definition.


In my understanding the program can work correctly in normal use.

It is buggy because it fails to check that s->idx is in bounds, but that isn't problem if non-adversarial use of s->idx is in bounds (for example, if the program is a server with an accompanying client and s->idx is always in bounds when coming from the unmodified client).

It is also potentially buggy because it doesn't use atomic pointers despite comcurrent use, but I think non-atomic pointers work reliably on most compiler/arch combinations, so this is commonplace in C code.

A somewhat related issue if that since Fil-C capabilities currently are only at the object level, such an out-of-bounds access can access other parts of the object (e.g. an out-of-bounds access in an array contained in an array element can overwrite other either of the outer array)

It is true though that this doesn't give arbitrary access to any memory, just to the whole object referred to by any capability write that the read may map to, with pointer value checks being unrelated to the accessed object.


If you set the index to `((alice - bob) / sizeof(...))` then that will fail under Fil-C’s rules (unless you get lucky with the torn capability and the capability refers to Alice).


Exactly. I agree that this specific problem is hard to exploit.

> Seems perhaps fixable by making pointer equality require that capabilities are also equal

You'd need 128-bit atomics or something. You'd ruin performance. I think Fil-C is actually making the right engineering tradeoff here.

My point is that the way Pizlo communicates about this issue and others makes me disinclined to trust his system.

- His incorrect claims about the JVM worry me.

- His schtick about how Fil-C is safer than Rust because the latter has the "unsafe" keyword and the former does not is more definitional shenanigans. Both Fil-C and Rust have unsafe code: it's just that in the Fil-C case, only Pizlo gets to write unsafe code and he calls it a runtime.

What other caveats are hiding behind Pizlo's broadly confident but narrowly true assertions?

I really want to like Fil-C. It's good technology and something like it can really improve the baseline level of information security in society. But Pizlo is either going to have to learn to be less grandiose and knock it off with the word games. If he doesn't, he'll be remembered not as the guy who finally fixed C security but merely as an inspiration for the guy who does.


All I’m really hearing is that this guy rubs you the wrong way, so you’re not going to give him the benefit of the doubt that you’d give to others.

I mean, maybe you’re right that his personality will turn everyone off and none of this stuff will ever make it upstream. But that kind of seems like a problem you’re actively trying to create via your discourse.


> Only if the program was written in a way that allowed for legitimate access to P1. You’re articulating this as if P1 was out of thin air; it’s not.

My program:

  if (p == P2) return p[attacker_controlled_index];
If the return statement can access P1, disjoint from P2, that's a weird execution for any useful definition of "weird". You can't just define the problem away.

Your central claim is that you can take any old C program, compile it with Fil-C, and get a memory-safe C program. Turns out you get memory safety only if you write that C program with Fil-C's memory model and its limits in mind. If someone's going to do that, why not write instead with Rust's memory model in mind and not pay a 4x performance penalty?


> that's a weird execution for any useful definition of "weird".

Weird execution is a term of art in the security biz. This is not that.

Weird execution happens when the attacker can control all of memory, not just objects the victim program rightly loaded from the heap.

> Your central claim is that you can take any old C program, compile it with Fil-C, and get a memory-safe C program.

Yes. Your program is memory safe. You get to access P1 if p pointed at P1.

You don’t get to define what memory safety means in Fil-C. I have defined it here: https://fil-c.org/gimso

Not every memory safe language defines it the same way. Python and JavaScript have a weaker definition since they both have powerful reflection including eval and similar superpowers. Rust has a weaker definition if you consider that you can use `unsafe`. Go has a weaker definition if you consider that tearing in Go leads to actual weird execution (attacker gets to pop the entire Go type system). Java’s definition is most similar to Fil-C’s, but even there you could argue both ways (Java has more unsafe code in its implementation while Fil-C doesn’t have the strict aliasing of Java’s type system).

You can always argue that someone else’s language isn’t memory safe if you allow yourself to define memory safety in a different way. That’s not a super useful line of argumentation, though it is amusing and fun


You may define "memory safety" as you like. I will define "trustworthy system" as one in which the author acknowledges and owns limitations instead of iteratively refining private definitions until the limitations disappear. You can define a mathematical notation in which 2+3=9, but I'm under no obligation to accept it, and I'll take the attempt into consideration when evaluating the credibility of proofs in this strange notation.

Nobody is trying to hide the existence of "eval" or "unsafe". You're making a categorical claim of safety that's true only under a tendentious reading of common English words. Users reading your claims will come away with a mistaken faith in your system's guarantees.

Let us each invest according to our definitions.


> I will define "trustworthy system" as one in which the author acknowledges and owns limitations instead of iteratively refining private definitions until the limitations disappear.

You know about this limitation that you keep going on about because it’s extremely well documented on fil-c.org


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It’s really sad to see your posts on this thread. Fil-C is an incredible achievement and absolutely full of interesting technical details to dig into. I’m not a mod, but as a reader of the site and someone who takes a curious interest in the progress of Fil-C, can you please stop attacking its creator like this. It’s tedious, needlessly rude, and lessens the opportunity for the rest of us to actually learn something from an expert.


Facts are facts and exist independent of who discovers them. If you'd like to learn, the last thing you want to do is stop people poking at contradictions and pressure-testing claims. If Fil-C is really the "incredible achievement" you say it is, it can withstand scrutiny.


Wait, no, you just said

> I will define "trustworthy system" as one in which the author acknowledges and owns limitations

You can't then go on to complain that the author does document the limitations but considers the overall system good. Fil-C, by the definition you just espoused, is a "trustworthy system".


Sorry to intrude on the discussion, but I have a hard time grasping how to produce the behavior mentioned by quotemstr. From what I understand the following program would do it:

    int arr1[] = {1, 2, 3, 4, 5};
    int arr2[] = {10, 20, 30, 40, 50};
    int *p1 = &arr1[1];  
    int *p2 = &arr2[2];  
    int *p = choose_between(p1,p2);

    //then sometime later, a function gets passed p
    // and this snippet runs
    if (p == p2) {
     //p gets torn by another thread
     return p; // this allows an illegal index/pointer combo, possibly returning p1[1]
    }
Is this program demonstrating the issue? Does this execute under Fil-C's rules without a memory fault? If not, could you provide some pseudocode that causes the described behavior?


No, this program doesn’t demonstrate the issue.

You can’t access out of bounds of whatever capability you loaded.


Fil-C lets programs access objects through the wrong pointer under data race. All over the Internet, you've responded to the tearing critique (and I'm not the only one making it) by alternatively 1) asserting that racing code will panic safely on tear, which is factually incorrect, and 2) asserting that a program can access memory only through its loaded capabilities, which is factually correct but a non sequitur for the subject at hand.

You're shredding your credibility for nothing. You can instead just acknowledge Fil-C provides memory safety only for code correctly synchronized under the C memory model. That's still plenty useful and nobody will think less of you for it. They'll think more, honestly.


> asserting that racing code will panic safely on tear, which is factually incorrect

Try it. That’s what happens.

> through its loaded capabilities, which is factually correct but a non sequitur for the subject at hand.

It’s literally the safety property that Fil-C guarantees.

Safety properties provided by languages aren’t about preventing every bad thing that users can imagine. Just because the language does something different than what you expect - even if it allows you to write a program with a security bug - doesn’t mean that the language in question isn’t memory safe.

> You're shredding your credibility for nothing. You can instead just acknowledge Fil-C provides memory safety only for code correctly synchronized under the C memory model.

Fil-C provides memory safety even for incorrectly synchronized code. That safety guarantee is easy to understand and easy to verify: you only get to access the memory of the capability you actually loaded. You’re trying to evade this definition by getting hung up on what the pointer’s intval was, and your PoC uses a pointer comparison to illustrate that. You’re right that the intval is untrusted under Fil-C rules.

I’m not going to downplay the guarantees of my technology just to appease you. Whether or not you find me credible is less important to me than being honest about what Fil-C guarantees.


In https://news.ycombinator.com/item?id=46270657, you write

> If you set the index to `((alice - bob) / sizeof(...))` then that will fail under Fil-C’s rules (unless you get lucky with the torn capability and the capability refers to Alice).

In the comment above, you write, referring to a fault on access through a torn capability

> Try it. That’s what happens.

Your position would be clearer if you could resolve this contradiction. Yes or no: does an access through a pointer with an arbitrary offset under a data race that results in that pointer's capability tearing always fault?

> You’re right that the intval is untrusted under Fil-C rules.

Can Fil-C compile C?

You can't argue, simultaneously,

1) it's the capability, not your "intval", that is the real pointer with respect to execution flow and simultaneously, and

2) that Fil-C compiles normal C in which the "intval" has semantic meaning.

Your argument is that Fil-C is correct with respect to capabilities even if pointers are transiently incorrect under data races. The trouble is that Fil-C programs can't observe these capabilities and can observe pointers, and so make control flow decisions based on these transient incorrect (you call them "untrusted") inputs.


Can you show an actual minimal C program which has this problem? I’m trying to follow along here, but it’s very hard for me to understand the exact scenario you’re talking about.


I think at this point it's reasonable to conclude that quotemstr does not have a legitimate concern until a program demonstrating the issue can be presented.


> Rust has a weaker definition if you consider that you can use `unsafe`

I don't see it. Rust makes the same guarantees regardless of the unsafe keyword. The difference is only that with the unsafe keyword you the programmer are responsible for upholding those guarantees whereas the compiler can check safe Rust.


C is safe by the same logic, then? You can write safe code in anything if you don’t make mistakes.


But the definition is what we're talking about, not whether you make mistakes. Of course it's important that safe Rust is checked by the compiler, but that's crucially not part of how safety is defined.

I would guess that somebody more on the pulse of C's safety efforts could tell you whether they have a definition of memory safety for C or whether they're comfortable with an existing definition from somebody else.


What I mean is, what’s to stop us saying that C upholds all the same guarantees that Rust does and that it’s the programmer that’s responsible for upholding them (just as the programmer is responsible in the case of Rust code marked ‘unsafe’)? This seems like a semantic game to avoid acknowledging that unsafe Rust comes with some of (though not all) of the same risks as C code.

In short, the definitions are not important. What matters are the risks that you do or don’t run. And if your Rust code contains unsafe blocks, you are running risks that you wouldn’t be if you used Fil-C, which has no such escape hatch. (Of course this goes both ways – your Fil-C code is more likely to fail, safely, with a runtime error due to a mistake that Rust would have caught at compile time.)


And do you say that C offers these guarantees ?

Real world C software does not read like software written by people who are in fact upholding those guarantees you say C could equally have. It reads as though they think such a guarantee is a joke or an irrelevance. It's not rare for me to run into people who think C's pointers are just indexing into a massive array of all RAM (or its equivalent on today's systems with virtual addressing), that's not just not in the same ballpark as a safe C program, that's playing a different sport on another continent.


You seem to be suggesting that a language being safe or unsafe is a social contract rather than a technical property of the language.

>And do you say that C offers these guarantees ?

No, that would be silly, and it's an illustration of why it is silly to say that a language guarantees X if it is the programmer who must check that X holds. If we go down that route (which, to repeat, would be silly), then we can make C safe without any technical changes just by adding some language to the standard saying that C programmers are obliged to ensure that their code maintains a certain list of invariants. When you say that "Rust makes the same guarantees regardless of the unsafe keyword", it seems to me that you are doing something equally pointless.


> You seem to be suggesting that a language being safe or unsafe is a social contract rather than a technical property of the language.

Quite some way up this thread pizlonator insists that each programming language defines memory safety differently, quantifying some as "weaker" or "stronger" and giving the example that Rust has the `unsafe` keyword and so that's weaker than Fil-C.

That's what we were discussing when you jumped in with your C hypothetical.

You apparently instead believe in a single universal "safety" and every language is either absolutely safe or unsafe according to foldr for whatever that's worth - but that's not what we were talking about.


No, I just think that Rust is less safe than it would be if it didn’t have the unsafe escape hatch.

I think you’re taking issue with how pizlonator phrased his post rather than addressing the substance of his point that Fil-C does not have the ‘unsafe’ escape hatch and is therefore safer in this respect. Sure, Rust uses a pretty standard definition of memory safety when talking about the desired property of the program, but pizlonator is talking about the definition of memory safety that the Rust compiler actually guarantees that Rust code will meet, which (when you include unsafe-marked code) is a conditional and weaker one.


I still can't agree with weaker. Yes, it's conditional on the unsafe code actually obeying the rules, and on the tooling, but Fil-C has the same situation, there will be bugs in the compiler, indeed in some cases the same bugs because LLVM has plenty of bugs.

Crucially unsafe Rust doesn't have weaker rules, it has the same rules, that's my whole thrust here. The change is that the burden of obeying those rules is on you, the programmer, and that's a heavy burden. But it is very much possible for skilled practitioners to carefully achieve that. It's very similar skill to writing C++ stdlib implementations. Aria's "Pre-pooping your pants" essay is colourful but ultimately it's the same sort of thing strong exception guarantees are made of in C++. We go in eyes open, expecting the worst so that we're pleasantly surprised when it doesn't happen.

It's not practical for humans to write code like this all day, everyday, they make too many mistakes that's the problem in C or C++ - but, seems like it is practical for some skilled people, sometimes, with the benefit of oversight from similarly skilled peers.

If that isn't enough for you I have good news and I have bad news. The bad news is that for general purpose software too bad, we've known since the middle of last century that we can't do better than this. Fil-C isn't magic, nor are Java and C#. At runtime we detect we can no longer assure correct operation and we abort, this might not be OK, but we can't do better.

The good news is that we can do better if we're willing to sacrifice generality. The difficulties all come from the fact that ultimately if we're a general purpose programming language we can be made into a Gödel number and then obliged to perform computations on ourselves and we're toast. But we can invent useful languages which aren't powerful enough to do that. Want to decompress ZIP files? No generality needed. Crop some JPEGs? Not needed. Validate whether these graphs are isomorphic? Ditto.

Rust is a general purpose language, but you might well not need one for your problem, and I say we should prefer not to use a general purpose language when we don't need one.


I don't think it makes sense to compare non-invariant-respecting unsafe blocks to compiler bugs. It would make sense to do so if unsafe blocks were only present in a highly-verified Rust stdlib, but we both know that's not the case.

>Crucially unsafe Rust doesn't have weaker rules, it has the same rules, that's my whole thrust here. The change is that the burden of obeying those rules is on you, the programmer, and that's a heavy burden.

Now we're circling back to my argument about C. The C standards committee could declare that 'unsafe C' (i.e. all C) has these very same rules (which C programmers have the heavy burden of obeying). Would this instantly convert C into a memory safe language? Of course not! It's an empty semantic gesture. Similarly, merely saying "Rust programmers are obliged to respect the following invariants inside unsafe blocks!" does nothing to actually decrease the risks associated with unsafe blocks (leaving aside whatever exhortive success such admonitions might have).

What next, if we accept this logic? Is Perl a language with strict static typing, but "the burden of checking the types falls on you, the programmer"?.


> Would this instantly convert C into a memory safe language?

I actually strongly encourage finishing this thought. Imagine you're WG14 and you're intending to drop this "safe C" bombshell in C29 and think about the implications just for your document.

You "just" need to spell out all these rules for the language itself, Rust only has a handful but you've got pages of these, and then you need to go re-design all your APIs so that instead of basically YOLO† each of the standard library APIs has an explicable set of safety requirements, just as Rust has to do with its relatively small subset of unsafe APIs.

A subset of this work is already underway for WG14 and has been for a few years. You'll need to hurry them along to prepare for your epoch making announcement because they're not expecting to be anywhere close by 2029 but hey, shoot for the stars right?

At the end of this, you've announced a deeply incompatible C version and the benefit is that if your customers can hire people who don't make mistakes and they port all their C to this new version, it has similar properties to if they were to rewrite it in Rust. Don't expect applause, in fact, I'd recommend hiring bodyguards.

† I think people really underestimate how much C relies on this. Remember C provides qsort, an unstable type-erased comparison sort (hopefully an introsort, but in some implementations literally just Hoare's Quicksort which is significantly older than C itself) which has arbitrary Undefined Behaviour if you screwed up your comparison function and yet for all the popular implementations it's still slower than in Rust which doesn't have that UB problem at all.

So now you're documenting specifically for functions like this why "safe C" is both much harder to use and slower in your standards document like it's an achievement, and unlike Karoline Leavitt you're not even getting paid to do this. Maybe you should take up knitting instead?


You’ve kindly finished the thought for me. You now have a “safe” version of C purely by updating the standard and associated documentation. (It’s not actually true that you need to redesign all the APIs in the stdlib. You just need to document the appropriate restrictions on how they may safely be used, just as you would have to do with a Rust function marked ‘unsafe’. It’s trivially possible to write an unsafe-marked Rust function that’s guaranteed to be memory safe if and only if an arbitrary invariant is maintained.)

In reality of course, this is all absurd. No matter how much or how little work it turns out to be, writing reams of standardese and leaving actual C implementations untouched would do nothing to reduce the safety risks associated with C code.

By the way, you’re wasting some energy arguing points that I agree with (e.g. that Rust has a better sorting API than C). My comments here are not anti-Rust. I merely disagree with the claim that Rust code marked ‘unsafe’ is as safe as regular Rust code.


>> It’s not actually true that you need to redesign all the APIs in the stdlib. You just need to document the appropriate restrictions on how they may safely be used [..]

That's exactly the problem. Notice how that C API qsort has basically the same affordance as the Rust sort_unstable (except it is type erased) but it has a lot more restrictions because C was a New Jersey language, what matters is that it's easy to implement. So you need to figure out (for some of the API I expect this may be a many years study) what the requirement are that you're going to document.

Or, which I'm confident will often be faster, reform the API and provide the thing programmers actually wanted anyway, the "Right Thing", which means more work for an implementer of your "Safe C" and also, which was my point, actually does get you a safer result after all.


Those requirements are already documented. Let’s not pretend that it’s impossible to write safe code that uses qsort.


> ... then we can make C safe without any technical changes just by adding some language to the standard saying that C programmers are obliged to ensure that their code maintains a certain list of invariants.

In Rust you can use #![forbid(unsafe_code)] to totally forbid unsafe code in your codebase. Rust also checks for memory safety at compile time, these are strong guarantees that ensure that if the code compiles it is memory safe.


I'm aware of that, but I'm responding to the original claim that "Rust makes the same guarantees regardless of the unsafe keyword" (see https://news.ycombinator.com/item?id=46262774)


Ah. I agree with you. When unsafe is used the borrow checker cannot check for memory safety, the programmer has to provide the guarantees by making sure their code does not violate memory safety, similar to programming in C.

But unsafe Rust is still far better than C because the unsafe keyword is visible and one can grep it and audit the unsafe parts. Idiomatic Rust also requires that the programmer provides comments as to why that part is unsafe.


I think making things more explicit with "unsafe" is an advantage of Rust, but I think "far better" is a bit of an exaggeration. In C you need to audit pointer arithmetic, malloc/free, casts and unons. If you limit pointer arithmetic to a few safe accessor functions and have a documented lifetime rules, this is also relatively simple to do (more difficult than "grep" but not much). Vice versa, if you use a lot of "unsafe" in Rust or in complicated ways, it can also easily become possible to guarantee safety. In contrast to what people seem to believe, the bug does not need to be inside in unsafe block (a logic error outside can cause the UB inside unsafe or a violation of some of Rust's invariants inside unsafe can allow UB outside of unsafe) and can result even from the interaction of unsafe blocks.

The practical memory safety we see in Rust is much more the result of trying hard to avoid memory safety issues and requiring comments for unsafe blocks is part of this culture.


> the bug does not need to be inside in unsafe block

The argument is that while you wouldn't in fact fix the bug by modifying the unsafe code block, the unsafe code block was wrong until you fixed the other code.

For example imagine if a hypothetical typo existed inside RawVec (the implementation details of Vec) causing the growable array to initially believe it has 1 element inside it, not 0 even though no space has been allocated and nothing was stored. That's safe code, and of course the correct fix would be to change it from 1 to 0, easy. But this broken type is arguably broken because the unsafe code would deference a pointer that isn't valid, trying to reach that non-existent value. It would be insane, perhaps even impossible, to modify that code to somehow handle the "We wrote 1 instead of 0" mistake, when you could instead fix the bug - but that is where the theoretical fault lies.


Since you know C and you know Rust:

I'm curious what you make of quotemastr's point about a race causing a mismatch between the pointer's capability and its index. First off, in your estimation can this realistically be exploited to wreak havoc on extant C programs compiled using Fil-C? Second, is such a mismatch able to happen in safe Rust? Third, is such a mismatch able to happen in unsafe Rust?

Edit: clarification to narrow the question even further


I can try.

"Wreak havoc" is a very vague claim. Instinctively the tearing feels like something very difficult to usefully exploit, but, we know historically that the only people who can reliably tell you whether it was difficult are the attackers actually trying to do it. Don't believe the defenders.

AIUI this capability versus value distinction is a Fil-C thing. So, that's not a thing in Rust at all. In Safe Rust the pointer types, which is what we care about here, aren't very interesting because safe Rust can't dereference them, safe Rust is fine with you making a pointer from the word "LAUGHING" (not a pointer to the string, just the literal bytes in ASCII, but treated as a pointer) or from just some random bytes you found in a data file, because it's not allowed to dereference them so, cool, whatever, no harm no foul.

In unsafe Rust we're allowed to dereference valid pointers, but it's our job to ensure we obey that rule about validity, it being our job to obey rules is what "unsafe" means. So, that silly "LAUGHING" pointer isn't valid, it's just pointer-shaped toxic material. Even if, by coincidence, a pointer you have happened to have the same address as that pointer, in both C and Rust it's not OK to just go around dereferencing invalid pointers, they are not offsets into an imaginary huge array of all memory even though some C programmers act like they are.

Ignoring the Fil-C specific capabilities, in Rust the tearing issue is a matter of synchronization, which is something Rust cares about as part of delivering "fearless concurrency". Rust's marker traits Send and Sync are good place to start learning about that. Yes, we could unsafely implement these marker traits in unsafe Rust when we shouldn't, and thus enable what I imagine you'd call havoc.

So, mostly the problem is that your question is (unintentionally) too vague to answer well but I hope I was at least somewhat helpful.


I'm not an expert here but I have to say this feels like a very weak objection.

p points to P1. One thread reads through p. Another thread races with that and mutates p to point to P2. The result is the first thread reads from either P1 or P2 (but no other object).

This seems totally fine and expected to me? If there's a data race on a pointer, you might read one or the other values, but not garbage and not out of bounds. I mean, if it could guarantee a panic that's nice, but that's a bonus, not required for safety.




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