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As a fan of pictograms in general and very much a visual learner, I don't mind Tahoe icons or menu icons in general. By default I look to those first and then the text, it works for me.

That said, Apple's Liquid Glass is really poor UI. It works okay on my Macbook but feel like it's basically broken a couple features of my second gen iPhone SE, which is kind of untenable imo. Apple also clearly seems to design for larger devices now, which I get but... am I any less of a customer because I use an older device? why should I be de-prioritized?

Lastly, speaking of UI/UX - this blog's website was really bad! Ironic that a blog on UI/UX would have bubbles floating down the screen interfering with text readability and no way to turn them off!



Im also starting to slowly suffer as a fellow iPhone SE enjoyer. Every month another app or website has some UI update that doesnt take the SE screen size into account and is either awkward to use or sometimes impossible because they dont allow scrolling.


I am a full-stack dev that does a lot of front-end work and I can't even comprehend not checking every possible screensize when designing my app lol it's so easy to both test and design for all screen sizes now. I don't get why this is a struggle for some site or apps.



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