Nice — just checked it out. The interceptor approach makes sense for
teams that need policy enforcement across multiple agents.
Interesting difference in philosophy though: Limits enforces rules
defined upfront, while what I built learns rules from production
receipts. After 1100+ task completions, the dispatch patterns look
completely different from what I would have designed on day one.
Probably complementary — you'd want both. Pre-defined guardrails
for the dangerous stuff (your approach), and pattern evolution for
the quality/efficiency stuff (mine).
Interesting difference in philosophy though: Limits enforces rules defined upfront, while what I built learns rules from production receipts. After 1100+ task completions, the dispatch patterns look completely different from what I would have designed on day one.
Probably complementary — you'd want both. Pre-defined guardrails for the dangerous stuff (your approach), and pattern evolution for the quality/efficiency stuff (mine).