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Proof-engine A mathematical rendering engine for Rust
5 points by Shmungus 20 days ago | hide | past | favorite | 4 comments
Proof Engine renders mathematics, not graphics. A Lorenz attractor looks like a Lorenz attractor because particles follow the actual differential equations in real time. Entities are held together by force fields and dissolve into strange attractors when they die. Audio is synthesized from music theory, not audio files.

This is not a traditional game engine. It is a system where the math IS the visual.

https://github.com/Mattbusel/proof-engine/releases/tag/v0.1....



This is just cool. Nice job!


Thank you!


Thanks. This is useful!


Im glad to hear!




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