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It's funny how these things work. I'm the developer of an iOS snake game called Space Snake (http://www.shiftingmind.com/spacesnake/). When I launched the game I quickly got to the top of the high scores, since I had been playing it myself for quite some time during development. I was very happy when someone finally beat my high score. It meant there was someone out there who liked my game enough to beat me at it.


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