Ah yes, the obligatory pessimistic/negative HN comment. I can think of some things an "ffmpeg.js" would be good for. Maybe not super-high-performance, but the masses don't care. Keep in mind ffmpeg does more than just videos. It processes images & audio files too; depending on what was --enabled during compile.
- Upload a short video-clip and turn it into a looping gif without the webapp's backend doing the work?
- Take an already existing looping gif and append/truncate it
- Add watermark
- Make a ringtone from your music-in-the-cloud?(This is an idea I've been thinking about for awhile, btw)
- It'd be kinda cool to see a program like, say, Adobe After Effects or Photoshop re-implemented in a browser. This happened: http://pixlr.com/editor/
- ffmpeg also supports streaming to twitch.tv; it's the backend to http://www.ffsplit.com/. What if you could stream straight from your browser? Some HTML5 canvas window streamed via "ffmpeg.js" to some other place? Access your webcam/microphone maybe?
- Upload a short video-clip and turn it into a looping gif without the webapp's backend doing the work?
- Take an already existing looping gif and append/truncate it
- Add watermark
- Make a ringtone from your music-in-the-cloud?(This is an idea I've been thinking about for awhile, btw)
- It'd be kinda cool to see a program like, say, Adobe After Effects or Photoshop re-implemented in a browser. This happened: http://pixlr.com/editor/
- ffmpeg also supports streaming to twitch.tv; it's the backend to http://www.ffsplit.com/. What if you could stream straight from your browser? Some HTML5 canvas window streamed via "ffmpeg.js" to some other place? Access your webcam/microphone maybe?