> It's a pity you've copied Loren Brichter's Letterpress style a little too much
I don't think this is a fair comment at all. They are both flat design word tile games, and there's only so much visual distinction you can squeeze out of those parameters. Regarding similarities with Letterpress, I don't detect any visual influences that couldn't be attributed to projects that use a flat UI and predate both games, and nothing strikes me as a direct copy of anything I've seen.
Not bad! Any plans to open source some of the underlying libraries? Could be interesting to see more games made in this style with these visual mechanics.
Also, the animations could do with a little more fluidity, and where are the sound effects?
I sincerely hope you take these points constructively and use them to further your success in your next versions!