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A Rust port of JodaTime should definitely be based on Jon Skeet's NodaTime (the .NET port) which probably maps easier to rust because of the closer similarity of C# to Rust (value types etc).


Whereas i'd say it should definitely be based on Stephen Colebourne's ThreeTen, which is the successor to Joda-Time:

http://www.threeten.org/

http://blog.joda.org/2009/11/why-jsr-310-isn-joda-time_4941....

The language constructs might not be as close to Rust's, but the semantics benefit from years of additional experience and thought.




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