I love reading RE posts but I don't plan on making any mods to any games in the near future. Therefore I don't want to specify any 'targets' for your efforts unless I'm willing to extend them :)
I was talking about something big and sophisticated, like Crysis or Battlefield (from the top of my head). I'm under the impression they have something more than uncompressed bitmaps and 8bpp resolution but I've never done anything like this to be certain.
The CryEngine documentation would be a good start for Crysis http://docs.cryengine.com/display/SDKDOC1/Home. Battlefield would require some reverse engineering since it runs on Frostbite, which EA's internal game engine, and not publicly available.
I love reading RE posts but I don't plan on making any mods to any games in the near future. Therefore I don't want to specify any 'targets' for your efforts unless I'm willing to extend them :)
I was talking about something big and sophisticated, like Crysis or Battlefield (from the top of my head). I'm under the impression they have something more than uncompressed bitmaps and 8bpp resolution but I've never done anything like this to be certain.
Thanks! Keep up the good work.