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Thank you - I'm glad that we are on the same page :)

I've got nothing against web apps, I use some on a daily basis - they have their own set of advantages over native apps.

But for the purposes of Monodraw, I wanted to provide the absolutely best user experience. I want 60fps with tons of elements on screen, I want to be able to tap into the OS and integrate with it. Our auto-tracing code would take advantage of all your computer's cores. I even wrote my own custom text layout engine and now you can do some really cool things with it. I love the interactivity and fluidity of native apps.

You're absolutely right that once you have the app, it's yours to keep. Our proposition is simple - we will charge for the software and our users / the market will decide whether it's financially viable. Our job is to make an outstanding product that delights customers.



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